// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("xmodel/playerbody_british_normandyc1"); self attach("xmodel/head_british_boon", "", true); if(level.ex_hatmodels) { hatmodel = character\mp_hatmodels::randomHatModel(character\mp_hatmodels::mp_british_normandy()); if(hatmodel != "") self.hatModel = hatmodel; } else self.hatModel = "xmodel/helmet_british_normandyc1"; if(isDefined(self.hatModel)) self attach(self.hatModel, "", true); self setViewmodel("xmodel/viewmodel_hands_britic1"); } precache() { [[level.ex_PrecacheModel]]("xmodel/playerbody_british_normandyc1"); [[level.ex_PrecacheModel]]("xmodel/head_british_boon"); if(!level.ex_hatmodels) [[level.ex_PrecacheModel]]("xmodel/helmet_british_normandyc1"); [[level.ex_PrecacheModel]]("xmodel/viewmodel_hands_britic1"); }